Low Poly Hideout (500 Polygons)

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Main Render

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Supporting Shot

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Supporting Shot

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Supporting Shot

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Supporting Shot

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Supporting Shot

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Supporting Shot

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Wireframe

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Wireframe

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Wireframe

Evan gasper uvpage

Packaged Textures into a single 2048.
Channels are: Diffuse, AO, Normals, Height, Roughness, Metallic, and Opacity maps.

Modeled in Maya,
Textured in Substance and Photoshop.
The scene lives on a single 2048.
I compressed all the textures for Unreal Engine.