This environment was built with my love to work with pink as an artist, I genuinely believe is is super underused in color maps and tragically overused in emissive maps in today's games. I tried to capture the opposite. With most of the palette being pinks and complimentary colors to shades of pink. Also interesting to note;
When I was making the props and set dressing for this environment I realized how poorly my initial labels on the products held up. I learned very quickly how important product design in realistic environments is the hard way, as I had to design my own products that looked passable and believable without scanning real labels.
Modeled in Maya
Textured in Substance Painter and Photoshop
Rendered in Marmoset Toolbag 4